Stable
v1.3.0
BUG FIXES
- Lua errors with physics and callback.
AFFECTED FILES
- lua/zmcook/dish/sv_dish.lua
Stable
1.3.0
- Added Alcoholic option for the edible component
- Added HungerMod(Base) support [Food, Thirst, Toxicity]
- Added custom hook to overwrite default hungermod > lua\zmcook\sh_hooks.lua > zmc_Overwrite_Hungermod
- Added file lua\zmcook\item\sh_item_alcoholic.lua
- Fixed bricks inventory dish item
- Updated Itemstore, Xenin, Bricks Inventory Item Definitions
- Updated Language files
- Updated lua\zmcook\item\sv_item.lua
- Updated lua\zmcook\item\sh_item.lua
- Updated lua\zmcook\vgui\cl_vgui.lua
- Updated lua\zmcook\item\cl_lang.lua
- Updated lua\zmcook\item\cl_item_editor.lua
- Updated lua\zmcook\sh_hooks.lua
Stable
1.2.9
- Fixed issue where other cooks could interact with OrderTables,Customertables,Dishtables which are not owned by them
- Fixed potential client crash issue by adding one extra valid check on ClientProps
- The cookbook now remembers the last opened recipe
- Customers will now spawn more frequently using only (zmc.config.Order.customer_interval.min) as a interval if the ordertable is set to BuffetMode
- Increased NPC Customer eating duration
Stable
1.2.8
- Fixed itemstore drop function entity valid check
- Updated French Translation
Stable
1.2.7
- Added config option to disable the fridges purchase system > zmc.config.FridgeItemsForFree
- Fixed zmc.Item.Eat causes a error for gamemodes other then darkrp
- Updated Libary
Stable
1.2.6
- Updated Spanish translation
Stable
1.2.5
- Fixed lua/zmcook/ordertable/sv_ordertable.lua:197: attempt to index a nil value
Stable
1.2.4
- Fixed issue where open orders would not get closed if the ordertable got removed
- Fixed issue where incorrect items could be thrown on to the dishtable
- Included translations entrys for all default items
Stable
1.2.3
- Fixed lua/itemstore/items/zmc_item.lua:92: attempt to index global 'dat'
Stable
1.2.2
- Added option in dish editor to set a custom price for dishes
- Changed fileloader default print (Can be changed via DebugPrint)
- Disabled zclib.Data.Save at zmc.Modules.Load() to prevent data loss on lua refresh
Stable
1.2.1
- Fixed Dish Module loader overwriting dish config savefile.
- Removed obsolete debug print for machine name
Stable
1.2.0
- Added ordertable button to disable npc customers
- Added german translation
- Added system for normal players (none cooks) to order food at the ordertable
- Added custom hook zmc_OnDishSoldToPlayer (see zmcook/util/sh_hooks.lua)
- Added config option to set a order limit for player (zmc.config.Order.player_order_limit)
- Added Client convar to disable Dish HUD
- Added Client convar to disable Item HUD
- Fixed Dishtable whitelist check using wrong DishID
- Moved DishWhitelist from Customertable to Ordertable
- Changed ordertable button to toggle open state
- Changed ordertable button to allow custom orders
- Changed washtable to be useable by everyone
- Updated Contentpack
- Updated zcLib
- Updated Translation files
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