Zero´s PyroCrafter 🎇 (Firework Script)

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(141)
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Stable
1.2.3
  • Changed Fileloader
  • Changed OnPlayerChangedTeam hook [DEPRECATED] to PlayerChangedTeam
  • Fixed zpc_utility.lua:1177: attempt to index local 'itemInfo' (a nil value)
  • Fixed NPC being able to die now. [Thanks garry :I]
Stable
1.2.2
  • Fixed Hook.Remove typo at Player Init
Stable
1.2.1
  • Added SAM support
  • Added xAdmin Custom RankCheck for players with multiple ranks


Stable
1.2.0
  • Added new File Loader
  • Added Xenin Inventory support


  • Changed Timeout check for Clients sending pyrofiles
  • Changed pyro entities getting unlinked instead of sold on song change


  • Improved Client / Server settings
  • Fixed firework nill effect sequence
  • Cached colors
Stable
1.1.2
  • Added xAdmin Support
  • Changed Init function for players to be more accurate on servers which have a longer player init time.
Stable
1.1.1
  • Fixed endless shown "Loading" text on Firing System Interface if the player doesent have any pyroshows yet.
  • Fixed PyroShow List Display bug for the Firing System Interface when the player tries to Save/Load a Pyroshow
  • Fixed Event Manager Timout Bug
  • Updated Language Files
Stable
1.1.0

Increased Player Setup timer to 30 seconds

Stable
1.0.9

Increased NW Request Timer for Start_PyroFileSetup to be sure the player has fully joined before sending a Request

Stable
1.0.8
  • Fixed Client NW Timout for PyroFile Setup on Player Spawn
Stable
1.0.7

Reuploaded because last upload seemed to be broken.

Stable
1.0.6
  • Fixed InGame Config not saving correctly because of NW timeout delay
Stable
1.0.5
  • Added NW Timout for Server net.receive
  • Added loading delay for pyroshow list on Private pyrotable
  • Added loading delay for global firework on workbench vgui
  • Improved distance functions
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