Stable
1.2.3
- Changed Fileloader
- Changed OnPlayerChangedTeam hook [DEPRECATED] to PlayerChangedTeam
- Fixed zpc_utility.lua:1177: attempt to index local 'itemInfo' (a nil value)
- Fixed NPC being able to die now. [Thanks garry :I]
Stable
1.2.2
- Fixed Hook.Remove typo at Player Init
Stable
1.2.1
- Added SAM support
- Added xAdmin Custom RankCheck for players with multiple ranks
Stable
1.2.0
- Added new File Loader
- Added Xenin Inventory support
- Changed Timeout check for Clients sending pyrofiles
- Changed pyro entities getting unlinked instead of sold on song change
- Improved Client / Server settings
- Fixed firework nill effect sequence
- Cached colors
Stable
1.1.2
- Added xAdmin Support
- Changed Init function for players to be more accurate on servers which have a longer player init time.
Stable
1.1.1
- Fixed endless shown "Loading" text on Firing System Interface if the player doesent have any pyroshows yet.
- Fixed PyroShow List Display bug for the Firing System Interface when the player tries to Save/Load a Pyroshow
- Fixed Event Manager Timout Bug
- Updated Language Files
Stable
1.1.0
Increased Player Setup timer to 30 seconds
Stable
1.0.9
Increased NW Request Timer for Start_PyroFileSetup to be sure the player has fully joined before sending a Request
Stable
1.0.8
- Fixed Client NW Timout for PyroFile Setup on Player Spawn
Stable
1.0.7
Reuploaded because last upload seemed to be broken.
Stable
1.0.6
- Fixed InGame Config not saving correctly because of NW timeout delay
Stable
1.0.5
- Added NW Timout for Server net.receive
- Added loading delay for pyroshow list on Private pyrotable
- Added loading delay for global firework on workbench vgui
- Improved distance functions
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