Zero´s Vendingmachines 🥫 (Shop Script) [Re:Coded]

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Stable
3.0.9
  • Added zeros botnet module
  • Improved material caching
  • Fixed sh_zeros_fruitslicer.lua:26: attempt to index global 'data' (a nil value)
  • Updated contentpack
Stable
3.0.8
  • Fixed Vendingmachine Idle Timer
Stable
3.0.7
  • Added IdleTimer to auto log off inactive players from the vendingmachine > zvm.config.Vendingmachine.IdleTime
Stable
3.0.6
  • Added spawned_shipment now displays its weapon count
  • Added spawned_ammo now displays its ammo amount
  • Fixed spawned_shipment amount glitch for private vendingmachines
  • Renamed sh_darkrp_weapons module to sh_darkrp
  • Moved darkrp releated checks to sh_darkrp.lua module


Stable
3.0.5
  • Fixed jetpack module > sent_jetpack was spawned without a slotname!!!!. Defaulting to classname
  • Fixed lua/zvendingmachine/machine/sv_machine_preset.lua:114 (number expected, got string)
Stable
3.0.4
  • Added option to overwrite the selected preset
  • Fixed error when defining a invalid price value
  • Fixed lua/zvendingmachine/machine/cl_machine_vgui.lua:461: attempt to call method 'JumpToChild' (a nil value)
  • Fixed Issue where only a small area of a Item inside the EditProductList could be selected because of a DLabel overlay
  • Predefined models are now precached server side after map load
  • Updated language files
Stable
3.0.3
  • Added module for codeblues bitminers2
  • Fixed machine product table being nil lua/includes/extensions/table.lua:50: bad argument #1 to 'pairs' (table expected, got nil)
  • Fixed lua/z_easyskins/shared/sh_shop.lua:151: attempt to index local 'skin' (a nil value)
Stable
3.0.2
  • Added Zeros Stash Support
  • Added Zeros Fruitslicer support
  • Added custom hook to overwrite the default price (zvm_OnItemDataPrice)
  • Fixed Emissive map preview scaling
  • Fixed Edit ProductList update on change
  • Improved Edit ProductList
Stable
3.0.1
  • Added confirmation window for deleting / duplicating styles
  • Added Emissive shader
  • Added Imgur image Blendmodes
  • Added option to place logo imgur image on vending machine
  • Added alpha option for imgur images
  • Added retro miner module
  • Fixed Issue where imgur image would replace basetexture
  • Updated Contentpack



Stable
3.0.0

This version does not work with the original contentpack and requieres contentpack 3.0.0. >>> here

Any future version of the script will also use the new contentpack. The new contentpack is the same version as the original but the vendingmachine model has its skins / lod / exponent maps removed to work with the custom skin system.

The original content is kept online for anyone who wants to stay with the previous versions of the script.


Stable
2.1.1
  • Added module for Arctic's Customizable Weapons
  • Added pocket blacklist for machine and crate
  • Added console command to force rebuild vendingmachines > zvm_load_vendingmachines
  • Added console command to add entity class with no collision > zvm_customentity_add
  • Added config option to animate product image on idle screen > zvm.config.Vendingmachine.Visuals.AnimateIdleImage
  • Added config option to toggle the screendirt effect > zvm.config.Vendingmachine.Visuals.ScreenDirt
  • Added config option to enable/disable shuffle sound > zvm.config.Vendingmachine.Visuals.Shuffle_Sound
  • Added zeros pyrocrafter 2 module
  • Updated zcLib workshop
  • Integrated zcLib Model snapshot system
  • Increased vendingmachine interaction radius
  • Fixed error message from crate when spawning invalid / missing entity classes
  • Fixed model precache error after preset load
  • Removed unused tfa base module


Stable
2.1.0
  • Added Preset system to save / load public vendingmachine setup
  • Added module for default darkrp weapons to overwrite displayed name
  • Fixed missing valid check for zvm_vendingmachine_mirror
  • Optimized machine files
  • Updated ZerosFactory Module
  • Updated language files
  • Changed fileloader default print (Can be changed via DebugPrint)
  • Changed fileloader init time
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