Zero´s Vendingmachines 🥫 (Shop Script) [Re:Coded]

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Stable
1.1.3
  • Added Lockpick Feature
  • Added Config option zvm.config.Vendingmachine.LockPick
Stable
1.1.2
  • Fixed Stacked Weapons Bug on Private Vendingmachines
Stable
1.1.1
  • Fixed wrong FoodEnergy on spawned Food from package
  • Added console command to mirror every vendingmachine on the server with the one you are looking at. zvm_vendingmachine_mirror
Stable
1.1.0
  • Added console/chat command function to add weapons that dont have a phys model
  • Chat: !zvm_customweapons_add_WEAPONCLASS
  • Console: zvm_customweapons_add WEAPONCLASS


  • Added diffrent currency types per vendingmachines (Money, Pointshop, Pointshop 2)
  • Added model textentry on item appearance vgui for admins
  • Added stacking feature for entitiy classes without customdata on private vendingmachines
  • Added Item:CanPickup on itemstore crate to prevent pickup for certain situations
  • Added zvm.config.CurrencyPosInvert
  • Changed zvm.config.Currency
  • Fixed Duplication Exploit throug cl net msg
Stable
1.0.9
  • Fixed Config Gear not being created/Updated for Machine Owners after Machine user changed
Stable
1.0.8

Fixed Price Exploit

Stable
1.0.7
  • Fixed Invalid Data Bug for Vendingmachine customization
Stable
1.0.6
  • Added config option to define which items should be instantly picked up by the player once the packages opens (see zvm.config.Package.DirectPickup)
  • Added Custom Hooks (see zvm_hooks_sv.lua)
  • Added Unique function names in 2D3D Libary to insure no conflicts for other addons with the same libary
  • Fixed invalid ItemData in 2D Interfaces
  • Fixed Item spawn height on Package unpack
  • Decreased Log out distance for vendingmachine


Stable
1.0.5
  • Added SH Accessory Support for Public Vendingmachine (Use Chat Command !zvm_shaccessories_add_ITEMID , Examble: !zvm_shaccessories_add_pumpkinhat)
  • Fixed Package losing owner data on Itemstore pickup
  • Fixed Vendingmachine affecting other Derma Panels positions
  • Changed zvm.Package to zvm.config.Package
Stable
1.0.4
  • Added Private Vending machines for players
  • Added Chinese translation
  • Added VCmod Entity classes
  • Improved Item Name Catcher
  • Fixed Config Buttons being recreated on product Removal


Stable
1.0.3
  • Added Unpack delay for package
  • Added Unpack Sound
  • Added config option zvm.Package.BuyerOnlyOpen to allow only the Buyer of the package to open it
  • Added spawned_food custom data
  • Added Item Appearence
  • Added Item Restrictions
  • Added font switch for longer Item names on Idle and ProductList
  • Added Job restriction for Items


  • Fixed zvm_Player_Initialize net.Receive to make sure players can only Initialize one time


  • Removed Config RankGroups Background Color




Added Entity Combatiblity

Spawnable Kevlar Armor

https://steamcommunity.com/sharedfiles/filedetails/?id=151830991


Arctic's Slightly Nicer Armor and Medkits

https://steamcommunity.com/workshop/filedetails/?id=494180444


Stable
1.0.2

Improved function zvm.f.GetPackageCount

Changed player_disconnect Hook to gameevent.Listen("player_disconnect")

Changed Player Init to a Net msg for better accuracy

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