Stable
1.1.3
- Added Lockpick Feature
- Added Config option zvm.config.Vendingmachine.LockPick
Stable
1.1.2
- Fixed Stacked Weapons Bug on Private Vendingmachines
Stable
1.1.1
- Fixed wrong FoodEnergy on spawned Food from package
- Added console command to mirror every vendingmachine on the server with the one you are looking at. zvm_vendingmachine_mirror
Stable
1.1.0
- Added console/chat command function to add weapons that dont have a phys model
- Chat: !zvm_customweapons_add_WEAPONCLASS
- Console: zvm_customweapons_add WEAPONCLASS
- Added diffrent currency types per vendingmachines (Money, Pointshop, Pointshop 2)
- Added model textentry on item appearance vgui for admins
- Added stacking feature for entitiy classes without customdata on private vendingmachines
- Added Item:CanPickup on itemstore crate to prevent pickup for certain situations
- Added zvm.config.CurrencyPosInvert
- Changed zvm.config.Currency
- Fixed Duplication Exploit throug cl net msg
Stable
1.0.9
- Fixed Config Gear not being created/Updated for Machine Owners after Machine user changed
Stable
1.0.8
Fixed Price Exploit
Stable
1.0.7
- Fixed Invalid Data Bug for Vendingmachine customization
Stable
1.0.6
- Added config option to define which items should be instantly picked up by the player once the packages opens (see zvm.config.Package.DirectPickup)
- Added Custom Hooks (see zvm_hooks_sv.lua)
- Added Unique function names in 2D3D Libary to insure no conflicts for other addons with the same libary
- Fixed invalid ItemData in 2D Interfaces
- Fixed Item spawn height on Package unpack
- Decreased Log out distance for vendingmachine
Stable
1.0.5
- Added SH Accessory Support for Public Vendingmachine (Use Chat Command !zvm_shaccessories_add_ITEMID , Examble: !zvm_shaccessories_add_pumpkinhat)
- Fixed Package losing owner data on Itemstore pickup
- Fixed Vendingmachine affecting other Derma Panels positions
- Changed zvm.Package to zvm.config.Package
Stable
1.0.4
- Added Private Vending machines for players
- Added Chinese translation
- Added VCmod Entity classes
- Improved Item Name Catcher
- Fixed Config Buttons being recreated on product Removal
Stable
1.0.3
- Added Unpack delay for package
- Added Unpack Sound
- Added config option zvm.Package.BuyerOnlyOpen to allow only the Buyer of the package to open it
- Added spawned_food custom data
- Added Item Appearence
- Added Item Restrictions
- Added font switch for longer Item names on Idle and ProductList
- Added Job restriction for Items
- Fixed zvm_Player_Initialize net.Receive to make sure players can only Initialize one time
- Removed Config RankGroups Background Color
Added Entity Combatiblity
Spawnable Kevlar Armor
https://steamcommunity.com/sharedfiles/filedetails/?id=151830991
Arctic's Slightly Nicer Armor and Medkits
https://steamcommunity.com/workshop/filedetails/?id=494180444
Stable
1.0.2
Improved function zvm.f.GetPackageCount
Changed player_disconnect Hook to gameevent.Listen("player_disconnect")
Changed Player Init to a Net msg for better accuracy